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Sculpting for Prosthetics

 

Our first session on sculpting began with a tutorial on creating a relativly basic flatpiece. We were taught the basics of the technique, essential tools and the differing methodologies in which they can be utilised for the sculptures. Our lecturer showed the importance of different tools for the various effects to create within the clay. To begin we looked at the types of tools available for use. I also researched further into the uses for each individual tool and their importance, I found an interesting blog by Stuart Bray, Learn Makeup Effects that detailed this information. 

 

Rake Tools: Rake tools are used to take away material at high points of the sculpt and transfer them to the low points. Once smoothed out with a finger or sponge it gives the overall surface a smooth, flat effect. The tool is made from a loop of wire attached to the handle with a coil then spiraling around the original wire creating a rough yet, even design. These tools are good for making the basic structure of the clay ready for the sculpt to be created afterwards. The size and thickness varies greatly according to the size of the sculpt and the desired finish, if certain areas need a large amount of smoothing a large tool with thick wire may be needed. Whereas if the area is small and delicate it may require and smaller loop with more compact coils. 

 

Loop Tools: Loop tools are essentially rakes without the coil of wire wrapping around the loop itself. The loop uses a circular wire that it bent into various shapes at the end of the handle. It is predominantly used for removing clay from a sculpt, however it can be used for many different effects including, creating a smooth surface, adding texture to a surface, creating unifrom shapes such as for a robotic design. 

 

Ribbon Tools: Ribbon tools are made of flatter wire, one edge of the loop is sharp and smooth and the other is blunt and thicker. This tool is also used for removing clay from a sculpt but also is used for adding texture and cand be used to shape different elements of a sculpture. 

 

Stipple Sponge: A stipple sponge is great for adding texture to a sculpt, it creates a surface effect very similar to flesh, pores and wrinkles. The size of holes in the sponge affect the sculpt and similarly the pressure used to apply the texture. I have watched many tutorials on sculpting, Stuart Bray's Demon Brow Prosthetic Sculpting Tutorial, Part 3: Skin Textues shows that using clingfilm or a plastic sheet can soften the effect creating a more realistic design. 

 

After learning about of the different tools available I decided that I would like to try and create my own tools for personal use, to understand the process an the materials needed I spoke to a tech dem who gave me information on where and what I should purchase. He then aided me in the creation of my own tools. To create these tools I bought hollow metal piping, strong thin wire, hacksaw blades and metal epoxy putty. To create these tools I cut the piping to the desired length inserted the wire/blade into the end and combined the metal epoxy putty and then inserted it into the end to secure the tool head. The various ends that I created were twisted wires made by using a power drill and twisting the two together and then inserting these into the pipes in various shapes. The blade was completed by using a blow torch to bend the metal into a round shape and inserting the two ends into the piping. These were some very simple but effective tools, I plan on using some guitar strings to make some rake tools and strong thin wire for wrinkle tools. 

 

After creating these tools I researched into othere methodologies to create various tools and found that Stuart Bray had written a blog post on Learn Makeup Effects detailing the process of creating wooden tools. Bray uses small pieces of wood and shapes them into his desired fashion, strengthens them using lineseed oil, sands them down and smooths them off to create a simple, cheap tool. I will experiment with this concept to create my own tools for use when creating sculptures. Learn Makeup Effects, Stuart Bray

 

Tokyo SFX Makeup Workshop, A complete guide to Special Makeup Effects, pg 128 details methodologies for creating your own sculpting tools. The methodology described is similar to that of the one shown by our lecturer. They use brass piping around 4 mm in diameter and guitar strings, the tool needed for creating the culpting tools are a craft saw, pliers and a metal file. The first step is to use the craft saw to cut the piping to the desired length, file the end off the piping, bend the guitar strings into loops no shorter than 1.5cm in length and insert into the brass pipe. The final step is to use the pliers to squeeze the end of the pipe holding the wires in place. 

For research into methodologies of sculpting, I watched the Timothy Martin Speed Sculpting inWed Clay DVD. It gave me a great insight into blocking out shapes, creating the intitial shape and structure of the piece, refining the surface and then moving onto the details of the sculpt. Overall this DVD was very helpful to visualise and understand the processes of sculpting for prosthetics. 

I have experimented in sculpting various items using the Le Beau Touche plasteline in my spare time. I feel like this experimentation has helped to improve my sculpting skills allowing me to get a better understanding of what works and the anatomy of different body features. Here are some photographs of the creations I have made, all practise in the art of sculpting therefore I have not moulded any for use as prosthetic pieces.

To find out more infomation about the individual photographs click on the photographs. 

Materials

 

The material used for the actual sculpt is very important as there are many different types available, each with the own advantages and disadvantages depending on the intended use for the sculpt. The plasteline that we have used for these flatpiece sculpts is Le Beau Touche. Using this material is good as it is sulfur free and therefore can be used with silicone moulds and will not inhibit the cure. Other benefits of the plasteline is that it is very flexible and soft, it can be easily shapes and sculpted without the need for heat therefore making it a good material to begin practising the art of sculpting. It can be 'melted and poured or brushed' (Debreceni.T, Special Makeup Effect For Stage and Screen; Making and Applying Prosthetics, pg 115) which gives is a diverse range of uses in sculpting.

 

I have researched into various types of clay and plasteline in order to get a better understanding to differenciate between them individually and take note of their properties, advantages and disadvantages. A popular type of clay is Monster Clay this clay is also sulfur free, however it requires heating at a low temperature in order to sculpt with. As it is not as soft and pliable as Le Beau Touche it does not stick to every surface allowing it to be a much cleaner material. Advantages of the clay include the varying type of detail and texture which can be designed in the sculpt due to the clay cooling down and toughening up. This also means that there is a shorter working time, however the clay can simply be reheated for a longer period of time. Disadvantages are that it may not hold its shape well enough for use in 'prototypes and models for props: armour and weapons' (Special Makeup Effects, Debreceni.T pg 115). 

WED Clay is water based clay it was created 'for Walter Elias Disney' (Special Makeup Effects, Debreceni.Tpg 115). WED Clay dries out and crackes after time as the water eventually evapourates, however if too much water is used the clay will be too runny to use in any sculpting capacity. To prevent either extreme using a small bottle with a nozzle spray will keep the clay lightly damp and useable. 'An advantage of water clay over oil clay is its ability to take texture stmaps more easily with less pressure' (Special Makeup Effects, Debereceni.T pg 115). If the clay is too wet however any detail will simply smudge, the best time to apply texture and detail is when the clay feels leathery. WED clay is easy to use as it is soft and therefore can be roughed out very quickly. 

 

Lighter Fluid is essential when creating a sculpt as it is used to smooth out any imperfections and create a soft finish. It works by dissolving the surface of the clay thus softening your texture and detail to a more realistic finish. Lighter fluid is a lot more aggressive than IPA and will dissolve a lot of clay at once and leave the surface wet and sticky for a long while whereas IPA will dry up quicker and will not dissolve as much clay. 

These Sculpts are the flatpiece designs that I created in class in order to begin understanding how to sculpt and mould prosthetic pieces:

These sculpts were some of my firsts, I created these without any guidance, I tried to create what I thought was an accurate wound. They are missing texture and detailing in the inners of the wound which would make them all appear more professional and realistic. The teeth and boil sculpts were more recent, with a small amount of detailing and texture. I created these from my imagination for a monster bite.

 

To find out more details of the wounds click on the photographs.

As further research into sculpting for my old age sculpt I watched a DVD by Neil Gorton. The DVD was called The Art of Ageing with Prosthetics'.  It included details on the techniques and process of creating a successfuly old age sculpt on a lifecast. I took the techniques and applied these to my work in the old age sculpt. I had to alter some of the techniques as I was not creating the piece for moulding and did not have to complete a neck an full head design. There was also a brief section on lifecasting and the elements involved in that process. 

 

Some other DVDs that I watched for information of creating a successfuly sculpture was Stan Winston's 'Character Makeup; Sculpture Breakdown and Mould Making' 'Speed Sculpting in WED clay' and 'Portrait Sculpture'. These were very helpful in finding information to improve my sculpting skills and gain a better understanding of the elements involved. I also found that watching the DVDs was much more helpful than detailing in a book or written format as I could see the alterations and processes involved. The second DVD mentions 'Portrait Sculpture' involved Davis Fandino creating a miniture of Stan Winston, he detailed facial geometry, refining a sculpture, creating realistic hair (which I utilised for the eyebrows on my sculpt) and the various tools to use among other subjects. 

(Winston, S. and Martin, T., Stan Winston: Speed Sculpting in WED Clay)

(Winston, S. and Fandino, D.Stan Winston: Portrait Sculpture)

(Gorton, N. The Art of Ageing with Prosthetics: Part 1)

(Winston, S. and Fuller, B.S. Stan Winston: Character Makeup: Sculpture Breakdown and Mold-Making - Part One)

Sculpting Techniques

 

To understand the techniques needed to create a realistic sculpt with fine details that represent the object you are trying to create I researched into the various stages of sculpting. After blocking out and creating the basic shape of the sculpt with the clay the next stage is to refine the details. To begin the process of refining a sculpt it is necessary to change the tools being used so that the effect can be manipulated in the desired fashion. T. Debreceni suggests in his book Special Makeup Effects for Stage an Screen: Making and applying prosthetics, that using a medium rake tool to loop tool to go over the surface, will create areas of slightly more definition. The next stage is to take a plasic wire brush and lightly brush over the surface to remove tool marks left by the previous tools. This process will 'create lines, but remove bumps and lumps and unwanted tool marks', this process will leave small balls of clay, however these can be brushed away with a chip brush. 

 

To create a successful skin texture it should be understood that skin is multifaceted and multilayered. There is variation in everything, for example, some wrinkles are sharp some are soft, some deep some shallow. To continue the process of sculpting solvent should be used to brush over any blemishes, it will also make the clay softer and slurry. If the detail already created become too soft it will be necessary to go over the areas of detail with a small loop tool and recarve the detail. Debreceni suggests that when using lighter fluid the sculpt should be left until all the fluid has evapourated and the clay is hardened again before adding more detail. He suggests covering the sculpt in talcum powder so that when the sculpture is brushed with a tough brush the small balls of clay left behind can be easily removed. use a variety of brushes to create the textures onthe skin, use chip brushes, toothbrushes, plastic bristle brushes, anything that can be used to add detail to the sculpt. Debreceni mentions using reference when creating a sculpt, everything must be based in reality in order for it to look believeable. To create the desired texture carve the detail desired, powder, use another tool brush away and keep repeating until the desired result is acheieved. At this stage in the sculpt it will be almost complete and the next step is to add pores to the sculpt. To create pores it can be done in different ways, using a texture stamp which is made by layering latex or pouring silicone over a surface with the desired texture. A good example of this is an orange as it has a random, pore like texture. Pores come in many different shapes and sizes, the pores on the face are often oval, pores will follow the direction of the skin. Pores must be random as they are not uniform on the skin. To create pores, use a variety of tools, beign with a small loop tool pressing into the clay, then use a toothpick through thick layers of plastic, always brushing them back to create a softer look on the sculpt. Pores fall in the direction of the skin, thereforeneed to be vertical not horizontal. Add pores until it is no longer necessary then use a chip brush to brush away imprefections.

 

A final touch to creating a sculpt is to mix the clay and the solvent that has been used into a mixture, then apply this to the sculpt to add detail, aswell as indented skin their is also raised skin. The solvent will evapourate and leave a small deposit of clay, it may be necessary to go over this again but it will complete the look. 

 

A helpful tip for sculpting is to constantly turn the sculpt around in order to see it from all sides and angles, this will allow you to see any imprefections of shapings that need to be changed. 

 

 

 

 

 

 

 

Stuart Bray has a series of Youtube videos which detail various techniques and helpful tiops for sculpting. Two videos that I found show the creation of skin textures and refining the surfaces I found this enormously helpful as it detailed the elements involved that I have previously mentioned from Debreceni.T, 'Special Makeup Effects for Stage and Screen' in a visual format. These videos, both by Stuart Bray gave me a great insight into the process I will undergo to create the old age sculpt and similarly any future prosthetic pieces or sculpts. I have inserted the videos below to ensure that I have constant reference to them in orde to allow me to develop my skills by continual reference. 

Stuart Bray (2014) Sculpting Prosthetics: Skin Textures [Online] Available From: https://www.youtube.com/watch?v=1IAc2hDCHlQ Accessed Date: 20/11/2014

Stuart Bray (2011) Prosthetic Sculpting Tutorial Video Part 2: Refining the Surface [Online] Available From: https://www.youtube.com/watch?v=PNUf8FIVcMg Accessed Date: 20/11/2014

These photographs display the creation of my flatpieces for the historical portrait recreation. I initially sculpted the basic shaping on the lifecast to make sure that they fit my model perfectly, I then floated them off to make a flat mould on a tile. When clicked on the photographs detail the process.

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

Speed Sculpting in WED Clay

The Art of Ageing With Prosthetics

The Art of Ageing With Prosthetics

Artist Research

 

Jamie Salmon

Jamie Salmon is a sculpter that creates hyper realistic creations. I wanted to research these artists as they provide inspiration for the style of work that I will be try to create in both elements of this project. I will need to create a nose of high detial for the portrait and my old age face sculpt to a good level. Jamie Salmon says that he wants to convey emotion through his work and surprise the spectator with their own emotions. 

 

Kazuhiro Tsuji

Kazuhiro Tsuji is another hyper realistic artist who has created sculpture portraits of famous people in history. One of his best is of Abraham Lincoln. The level of detail in the sculpt is incredible. He has sculpted all of the detail into the face to an extreme level and then cast the face and painted it. 

 

I have placed photographs of their work below to show the extreme detail created to inspire me in the creation of my prosthetic work and the old age sculpt. These photographs also have taught me of the importance of colouration to create the most realistic effect. 

Jamie Salmon (2005) Available From: http://avatarsculptureworks.com/jamiesubgall(The%20Director).htm Accessed Date:12/11/2014

Jamie Salmon (2007) Available From: http://avatarsculptureworks.com/jamiesubgall(Chris).htm Accessed Date:12/11/2014

Jamie Salmon, Fragment #3 (2008) Available From: http://avatarsculptureworks.com/jamiesubgallfrag3.htm Accessed Date:12/11/2014

Abraham Lincoln (2013) Available From: http://kazustudios.com/lincoln/ Accessed Date: 12/11/2014

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