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Designs

 

 

Creating these designs has been taking techniques and skills from the creature Concept Course that I took last term. It has allowed me to create original designs utilising these skills creating an overall cohesive result that works as an overall concept for the project. I have also utilised the ZBrush course that I have taken through its use of a grahpics tablet to create these designs. I have the tablet in conjunction with photoshop to create these simple designs. I have also given some of the more successful designs colours, however these would need much more experimentation in order to produce an effective result.

 

The important factors to consider when creating a creature design is their habitat, their mating, these all combined will help to create the surrounding factors of the creature that combined will make a more well rounded design. It is important to understand everything about the creature and why the certain features are there, each depending on various factors. 

 

These designs were created in an attempt to open up my creativity to produce a character that would fit into the realm that I initially planned. My basic understanding of the creature was a troll-like character with strong features and potentially a certain texture that would make the process of experimentation greater. 

Maquette

 

As part of the design process I created a maquette of the design in order to visualise the design in a 3D form it therefore allowed me to see the proportions and scaling of the character in much finer detail. I found this process to be extremely helpful in many ways as it allowed me to experiment with my sculpting and designing skills simultaneously. I also allowed me to visualise the character as a whole, which will allow me to turn the design into a makeup more effectively. 

 

Here are some photographs of the process and the final result:

Final Design

 

This is a picture of the final design that I will use to create my character. It has been coloured in order to correctly match the makeup to the design and create a successful final result. I am not particularly versed in coloured designs, therefore I feel that these designs are some of my better drawings. After beginning the sculpting process I tweaked a few of the elements to make them more cohesive with the character, such as changing the shape of the ears, as these felt too slight and pointed for a rock creature. I also changed the direction of the nasolabial folds, to make the face squarer and less humanoid. I found it difficult to portray the rock structures in the design, hence the shading on the face. Although alterations have been made, this is the final design with the chosen colours detailed on the drawing (ignoring the blue lines used to draw the face). Although I was happy with the design, the colour has not come out in the photographs particularly well, however the general idea it conveyed through this image below. 

This is the design in its penultimate stage, there were only minor adjustments made to the structure. I have coloured the character as I intend to colour the final makeup for the film and photoshoot. The left image is not complete, however it was taken in a better lighting, in order to see the genuine colours of the final piece. I was really happy with the result of this drawing, I am not particularly skilled at drawing designs therefore I feel as though this was an effective design. I altered the shape of the horn and the ears in the final design as seen below, however this is a very close representation to the final character. 

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